Sunday, 15 November 2009


next step... complete dirt textures on 256 maps and drop into unreal tournament. Make an air con unit to replicate around the scene also

Friday, 13 November 2009

Textures nearly Finihsed

Tuesday, 10 November 2009

Rooftop Project



Quite a way through now. I decided not to do the sculpture project after some advice at the careers fair. I am trying to break up the tiling textures with lighting and some other assets that I will add once I have finished the main building.

I will add a couple of background buildings in later on and possibly put it all into unreal to make it look real pretty :).

Wednesday, 28 October 2009

Sculpture Project


Monday, 26 October 2009

Rubbishhhh



Just need to make my display sheet now! :) 495 Tris on the actual rubbish and a 1024/1024 Diffuse Map only. The environment was a seperate texture and model. Lit with 3 Omni Lights.

Wednesday, 21 October 2009

Trash WIP

Tuesday, 20 October 2009

Final Major Project Research - Ali

I have been disecting the film Ali to gain insight into a 1960's boxing gym and the whole feel of boxing at the time. I have made four mood boards from this film that I can use to create asset lists, gain greater insight into layout, and to use as reference when trying to duplicate the style and textures.

I have made several different sheets. One to show all of the aspects of the training gym, one to show basic character clothing and a couple of others to elaborate on those.

Unfortunately... blogger wont let me upload... POOO... this post will be updated!