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Finished what I could on this model. I realise that the UVs are really messed up n that the textures on the bodyu and hair could be alot better. However, I am really happy with the face. Next time I will use unfold 3D and make sure that my model is compatible with it in order to improve my textures.
I have learnt so much from making this model. I now hope to make my Dad to improve on these skills. If not, I at least wish to rig this model at some point. For some reason the idea of seeing my Mum backflip is a hilarious enough idea for me to want to do that.
It ended up being about 2900 polys and I used a 512/512 diffuse map and lit it for these shots. I could add ambient occlusion to bake this lighting in.
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