Saturday, 17 October 2009
Sunday, 11 October 2009
Saturday, 10 October 2009
Squooglee Tentacles
Started my first project for the academic year on thursday and I am happy with my progress so far. I have Finished my low poly and have got a good way through making my high poly. The project is to recreate a treasure chest concept that we have been given by Blitz. It will be finished by the end of this week God willing! :)
Wednesday, 7 October 2009
Wednesday, 30 September 2009
Mini High Poly WIP
Will work on the wheels and small details tommorow and then I will move to optimising and unwrapping the low poly. I just hope it will bake ok in the end!... if not I may just make a diffuse and specular and forget the normals as most of the details are actually already contained in geometry.
Today, after looking at some more examples of vehicle models I have realised a few things that I would do differently next time. I would use booleon more often to get more precise sections of detail. This time I modelled it by pushing and pulling vertices and it was inefficient and inaccurate. However, so far I am pleased with the results so far.
Car base finished
Will now move on to creating a low and high poly from this. Considering this model is still below 10,000 tris it should be alright with only a few adjustments to make it slightly more efficient. I will make the interior also but may not spend too much time on it as I want to get this finished before the end of the week.
Saturday, 26 September 2009
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