Wednesday, 30 September 2009
Mini High Poly WIP
Will work on the wheels and small details tommorow and then I will move to optimising and unwrapping the low poly. I just hope it will bake ok in the end!... if not I may just make a diffuse and specular and forget the normals as most of the details are actually already contained in geometry.
Today, after looking at some more examples of vehicle models I have realised a few things that I would do differently next time. I would use booleon more often to get more precise sections of detail. This time I modelled it by pushing and pulling vertices and it was inefficient and inaccurate. However, so far I am pleased with the results so far.
Car base finished
Will now move on to creating a low and high poly from this. Considering this model is still below 10,000 tris it should be alright with only a few adjustments to make it slightly more efficient. I will make the interior also but may not spend too much time on it as I want to get this finished before the end of the week.
Saturday, 26 September 2009
Thursday, 24 September 2009
Progress
Wednesday, 23 September 2009
Mini Beginnings
Monday, 21 September 2009
Garden Progress
Wednesday, 9 September 2009
Portfolio stuff
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