Thursday, 24 September 2009

Progress



There is alot of geometry in there that can be removed later on but i want to keep it there for the time being. Going pretty well so far I think. Will definately try and finish modelling this base model by Saturday.

Wednesday, 23 September 2009

Mini Beginnings



2 days casual work so far. just hitting 3000 tris atm. This model will be used both to create the higher poly and it will be optimised to create the lower. This workflow seems to work quite well for me. For my low poly I am aiming to finish in under 10,000 tris just like Heather told us.

Monday, 21 September 2009

Garden Completed



Garden Progress



All that is left to do is to hide the background with some bushes and texture the trowel :) Will do that now

Wednesday, 9 September 2009

Portfolio stuff



Garden environment. A section of my Mum and Dad's back garden and a corner scene. Started this tonight and I will have finished the modelling stage by tommorow.

Thursday, 23 July 2009

Back from South Africa... back to work!



Had two amazing weeks in South Africa and felt it really changed my outlook on life in so many ways (also had such an adventure). While I was out there I was working for a charity called Soul Action, a combined effort between Tearfund and Soul Survivor. More than anything I was so blessed by the people I met and their amazing ability to love one another. Although this sounds like your standard post-Africa conclusion I am being sincere, it genuinely has made me think differently since I have been back home and I think it will probably affect the rest of my life. I will write more about it when I feel I have actually taken in everything I did out there.

Now I'm back I am finishing up the Jack the Ripper so that I can do some portfolio work once it is finished. Im just rushing through this now but I intend for it to be done well enough.


Started to sculpt the body today, also finishing touches to the head (I am fairly happy with where it is now). I know I could do much better next time and I have learnt so much from doing this project but now I am realising that I really don't enjoy character modelling but that I would probably be more at home making everyday objects as assetts. This may change later but right now I am just not enjoying it that much.

Tuesday, 30 June 2009

Baked Head mmmmmmmmmmmmm


I baked out the normals and ambient occlusion for Jack the Ripper and thanks to all the practice I have been doing I got no noticeable seams!!! WOOO :D

I am really happy with this and it has given me a real boost in my confidence. I am actually on my way to making something the way that I want it to look rather than being hindered by technical difficulties.

I am quite happy with the mesh as well, I realise there may still be a few things that I could improve (suggestions welcome for future improvement).

Total of 1480 tris including the eyes using a 1024 texture for both the normals and ambient occlusion. Some space has been saved for the hands... this may change the overall resolution slightly later... but it will not be much work to do this and I don't think it will be drastic enough to change the quality of the model.

Simon is a happy modeller!