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Pretty much finished the model for the head of my self portrait in 3ds max. There are improvements to be made to the mesh but Im sure that I can do that once I have done other parts of the body. Once I have some textures on the model I intend to make the hair using lots of planes and alpha textures. This is fun!
I've used about 1000 polys at this point but I think i can lose about 20.
1 comment:
You're frustratingly good at this art lark, aren't you?
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