Saturday 29 November 2008

My self portrait



Pretty much finished the model for the head of my self portrait in 3ds max. There are improvements to be made to the mesh but Im sure that I can do that once I have done other parts of the body. Once I have some textures on the model I intend to make the hair using lots of planes and alpha textures. This is fun!

I've used about 1000 polys at this point but I think i can lose about 20.

1 comment:

David said...

You're frustratingly good at this art lark, aren't you?